Perfect for tightening fabric around an object or creating "puffy" cushions.

Based on naming pattern, expected features for :

The plugin is designed to speed up the modeling of upholstery, garments, curtains, and other fabrics without the need for complex simulation setups. Animation Magazine Interactive Cloth Brushing:

When working on clothing or curtains, use symmetry to save time, then break the symmetry with a few random brush strokes for realism.

Create a simple, low-poly base mesh of the clothing in 3ds Max. Apply PolyCloth: Add the PolyCloth plugin to your mesh.

: Use the primary brush to pull and displace surfaces into realistic folds. Specialist brushes include Shrink for pinching, Expand for adding surface area and wrinkles, and Smooth for refining details.

Whether you are working in or the latest 2025 release, this plugin provides a "ZBrush-style" experience for adding high-quality wrinkles and folds in seconds. What is PolyCloth ClothBrush?

Gently removes unwanted folds without flattening the entire mesh.

A built-in masking system allows you to protect specific areas of your mesh from deformation. It supports Vertex Colors as initial masks and includes a Mask Blur feature for soft transitions.

: Includes ground collision support for realistic interaction with environments. Version Compatibility & Updates

The 2.07 update stabilizes the plugin's performance parameters across historical and modern 3ds Max API configurations. Key feature modules include: